Apple's 2015 family of iPhones are expected to adopt features first introduced in other Apple products, such as the dynamic Force Touch input found on the Apple Watch, but won't include a recently-rumored multi-camera system, AppleInsider has been advised.
People familiar with development of Apple's next-generation handsets — internally codenamed "N71" for the 4.7-inch model and "N66" for the 5.5-inch version — say they're bound to hit the market under the expected "iPhone 6s" naming convention and retain the same two screen sizes and casing enclosure designs first introduced this past September in the iPhone 6 lineup. Those customers clamoring for a return to a smaller iPhone in the 4-inch range won't hear their cries answered — this year, at least.
Instead, those familiar with existing prototypes say Apple's current plans call for both the new 4.7-inch model (N71) and the 5.5-inch "iPhone 6s Plus" (N66) to gain Force Touch, a capability Apple debuted with the Apple Watch when it was announced in September. Their arrival on the iPhone product line would come roughly one year later, falling in line with the company's historical pattern of first debuting new cutting edge technology on one iOS device (iPhone) before extending it to another (iPad) the following year.
With variable forces, a message notification might trigger a tapping sensation, while pressing down on the Watch's digital crown or screen to trigger Force Touch would invoke completely different tactile sensation. How Apple might implement the dynamic new touch input method on the iPhone — whether paired with its haptic feedback engine or otherwise — is unclear.
Apple has called Force Touch its "most significant new sensing capability since Multi‑Touch," lending some amount of credence to the idea that it could expand beyond the Apple Watch. Such a move could also require a corresponding switch to a flexible display material, however — electrodes surrounding the Apple Watch's OLED display detect the level of deformation caused by the user's press, a measurement not possible with rigid displays.
One person — who has recently proven extremely knowledgable regarding Apple's forward-looking plans — said the company toyed with putting Force Touch in the iPhone 6 last year, but "calibration" issues led to the feature being pulled from the device during its development cycle. With the Apple Watch release imminent, any issues preventing a potential iPhone debut have presumably been resolved, as the company's current roadmap calls for its extension to the 2015 iPhones.
The Apple Watch, seen in this September 2014 staff photo, will be the first Apple product to hit the market with Force Touch this April.
People familiar with the ongoing development of N71 and N66 have also dismissed the... [Read More]
Tim Cook’s international tour continues. After visiting BILD, Chancellor Angela Merkel and an Apple Store in Germany, and President Reuven Rivlin in Israel, he was photographed today in the Apple Store in London’s Covent Garden.
Business Insider pulled together a few tweets in which Cook gave Apple Watch demos to surprised customers, and posed for selfies with store employees …
The Covent Garden store was the largest in the world when it opened in 2010, Scott Forstall dropping in. The store has three levels, display space on the ground floor, more display area and the Genius bar above, and accessories on the top floor. It was also the subject of a smash-and-grab raid in 2011 (safes will secure gold Apple Watch Editions in Apple Stores come launch time).
A new store in the United Arab Emirates, expected to open soon, looks set to take the ‘world’s largest Apple Store’ title.
Apple on Thursday removed the beta tag from its Apple ID creation tool, granting anyone, on any platform access to access to the iWork for iCloud Web-based productivity suite.
The rollout comes less than two weeks after Apple launched an Apple ID creation tool that enabled users access to iWork for iCloud on non-Apple devices, including computers and mobile devices running Windows and Android.
Prior to the open enrollment option, Apple ID and its trappings were reserved for owners of Mac, iPhone, iPad and iPod hardware.
As seen in the above screenshot, users visiting iCloud.com can click on the new sign-up link to create an Apple ID account, which opens the door to select Apple online services. For now, access is limited to the Pages, Numbers and Keynote Web apps and a Settings page. A further restriction limits online storage space to 1GB for users without Apple hardware.
To create a new Apple ID, new users must furnish their name, email address, date of birth and set up three security questions for password retrieval. As noted previously, the process can be accomplished on any modern browser, including Internet Explorer for Windows machines.
A handful of recent Apple corporate job postings suggest the company is experimenting with virtual and augmented reality hardware and software, an area of intense interest some believe will be the next tech battleground.
A batch of corporate positions listed on Apple's jobs website reveals that the company is looking to build a team of specialists to work on hardware and software programs relating to virtual reality technology.
One of the positions, first spotted on Thursday and titled "Sr. Display Systems Engineer," seeks a candidate who will work with software, electrical and mechanical engineers on virtual reality hardware. Duties include testing displays for virtual environments, working with display vendors on custom hardware, designing and selecting hardware and software components for "a variety" of VR environments and developing software for display support.
The job description notes Apple is seeking applicants who can "understand how to drive displays from multiple synced sources at high frame rates with low latency" and is familiar with the pitfalls of developing "extremely high fidelity VR environments."
One of the hurdles to successfully realizing a virtual reality headset is display latency and congruency with head movement. FaceBook-owned Oculus, for example, switched from LCD to OLED panels in its latest development kit for the technology's low-latency capabilities.
The VR company is also experimenting with low persistence of vision implementations, which help reduce motion blur and judder by essentially strobing pixels at a high rate instead of keeping those pixels illuminated persistently. Coupled with head tracking technology, low persistence tech translates into a more accurate representation of the virtual world and helps reduce nausea some users experience due to the disconnect between what they see and feel.
Apple also posted two listings for a "VR/AR Programmer" in both software and hardware engineering categories, one hit the website in December while another showed up earlier this month. Unlike the display engineer positions, the programming jobs focus on the software that may one day be used on Apple devices with built-in virtual reality capabilities.
Recently, Apple has shown increased interest in virtual and augmented reality technology. Last week, the company was awarded a U.S. patent for head-mounted virtual reality hardware that uses an iPhone for a display, while other inventions point to head-tracking implementations similar to those
In 2013, the company spent a rumored $360 million on Israel-based firm PrimeSense, best known for its work on Microsoft's original Kinect motion tracking accessory for Xbox. Late last year, Apple received the first IP reassignment from the acquisition in a patent covering hardware support for 3D mapping and computer vision.
... [Read More]
Mobile systems heavyweight Ericsson plans to escalate its patent licensing case against Apple with a salvo of federal lawsuits and U.S. International Trade Commission complaints, requesting both damages and injunctions against the Cupertino company's devices.
Ericsson on Friday announced it filed seven lawsuits against Apple in the U.S. District Court for the Eastern District of Texas, as well as two ITC complaints, over 41 separate patents covering a variety of wireless standards and technology. Along with two U.S. exclusion orders, Ericsson is seeking damages with the complaints that were lodged yesterday.
The Swedish telecom giant claims many of the patents-in-suit are deemed standard essential IP relating to 2G, 3G and 4G LTE wireless network technology, while others are "critical" to certain aspects of Apple's products.
Kasim Alfalahi, Ericsson's chief intellectual property officer, said Apple device features like livestreaming and app functions rely on patented Ericsson technology. In addition to standard essential patents, the company alleges Apple is in infringement of non-essential inventions related to semiconductor component design, user interface software, location services and applications. Apple's iOS operating system is also a target.
Until January, Apple was paying Ericsson for a global license covering mobile technology inked in 2008 , but the iPhone maker refused to re-sign the contract after it expired last month. Ericsson asserts that the new license was offered on fair, reasonable and non-discriminatory (FRAND) terms, and said it made numerous attempts to find a fair solution, but Apple refused.
For its part, Apple in January filed a lawsuit against Ericsson for charging excessive royalty rates for 4G LTE technology, arguing the Swedish firm's IP is non-essential. Following Apple's legal move, Ericsson quickly countered with its own complaint in Texas.
The specifics of Ericsson's licensing terms are unknown, but the number could be substantial considering Apple was paying out royalties as a percentage of total device cost.
According to Bloomberg, only one of Ericsson's new Texas lawsuits assert standard essential patents, while that case and another overlap the ITC complaints. This means the two suits will likely be put on ice while the commission conducts its inquiry.
Top Poster: sparkyscott21
» Site Navigation
» Today's Birthdays
» Hot Topics
» Featured Past News
6 members and 98 guests
Most users ever online was 2,366, 05-18-2012 at 07:06 PM.
» Top Posters